Found this on reddit:
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Made me chuckle.
Haha, that was my impression of the first two Assassin's Creed games. It's just very repetitive. Climbing can be fun, but you're doing it all the fucking time. It's like Zelda Windwaker and all the damn sailing, it gets old after awhile. Some people really enjoy it, kudos to them. I really wanted to get into the games, but after the first several hours it started to feel like a chore to finish.
Haha I finished ACI and am playing through ACII right now. I'm apparently a glutton for repetition at the moment.
ACII used to be my favorite because of how well done the setting was, but upon replay, I think I like ACIV a bit better. In ACI and ACII, even when you try to be clever and act like a true assassin, every assassination mission still turns into a giant scrum... unless you're extremely lucky, that is. You can take all the care in the world to get to the target without being spotted, set everything up well, and right when you're in the air for the air-assassination maneuver, the target "spots" you and the alarm goes off. You get the kill and see the cut scene, but then you come back to the mission to find yourself surrounded by 30 guys that weren't there before. Now you have to either run like a jackass or kill 30 dudes that only attack you one-by-one... all after you did everything you could to set things up for a clean, invisible kill.
In ACIV, you can actually sneak around and make your kills in silent, and it's realistic to act like an assassin and sneak out without a peep once the deed is done. You can use cover and make your kills from around corners or from hay stacks or from bushes with barely a sound. The "whistle" feature is awesome for attracting guards to dispatch, though it's far too reliable. But still, it's nice to be an
actual assassin, and that your preparation is rewarded with clean kills and no fuss. It even makes it a bit more fun when things DO go wrong and you actually have to run like hell, too, because it's more realistic. It's ironic, because it's the one character in the series that isn't an assassin... but he's the best at being an actual stealth killer. (Oh, and the ship battles and building a strong fleet are awesome, too.)
Now, if they remade ACII, but made the entire game just discovering and trying to traverse assassin's tombs, like when you have to navigate and climb the interior of the Duomo and make it to the inside of the dome's lantern? That would be awesome. Give me 30 locations that are essentially geography puzzles, whether subterranean or inside of landmarks, maybe even a few "outside" like the Mayan ruins in ACIV, with a little bit of sneaking and killing here and there, and I'd be set.