Here you go...
<blockquote class="twitter-tweet"><p lang="und" dir="ltr"><a href="https://twitter.com/hashtag/PS4share?src=hash&ref_src=twsrc%5Etfw">#PS4share</a><a href="https://t.co/wqFqprhVtc">https://t.co/wqFqprhVtc</a> <a href="https://t.co/MF2zxTYyzI">pic.twitter.com/MF2zxTYyzI</a></p>— Kyle Biggs (@KyleBiggs) <a href="https://twitter.com/KyleBiggs/status/1256950471064944642?ref_src=twsrc%5Etfw">May 3, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
I start by heading for that gap in the wall, mounting my weapon, and setting sites on that opening to the right in case they go that way. Normally I would then lob my munitions over the center and move when it gets to “overtime.”
I got blasted by a rock and thought I heard footsteps to the left in my headphones, so that’s why I checked that way lol. It worked out because I got a lucky shot off.
It’s not some magic trick to win a lot, but it’s nice to have a set strategy each time.
Plant yourself in the middle, watch the right side, listen for footsteps to the left. Gives you an idea of where to focus without running around all crazy.
Lion just doxed himself
Lol I don't plan on making any intense enemies on this site,...
Finishing top ten isn’t too hard for me, I have more than 20 top ten finishes,... it’s surviving the final ten. I’ve finished second twice, both times the gas got me, not the winner.
Rumor is they may be taking out RPG's and the double revolvers out of Cod, at the very least they would nerf them
Removing some of the RPG's from the Warzone map would seem reasonable, as you can find them all over the place right now.
But taking them out entirely would be a mistake, unless they plan on removing those bigass trucks and decreasing helicopter health too.
Combat in Shadow of War just got noticeably more difficult. I assume most of the Captains you face are randomly generated, but some of them end up with combinations of abilities that are just unfair. I had one guy who was immune to frontal attacks and arrows, had the vault-breaker ability so I couldn't get behind him, and "adapted" mid-fight so I could no longer use wraith stun. I ended up kiting him around looking for grog barrels and campfires because fire damage was pretty much the only option left.
Or you could make them guided launchers which require a vehicle lock-on in order to fire. It would cut down on the cheese, while still making them useful as niche anti-materiel secondaries. The launchers in several previous CoD games worked that way.
Rumor is they may be taking out RPG's and the double revolvers out of Cod, at the very least they would nerf them
They have those, but I don't think you find those laying around the Warzone map like the RPG's.
You'd have to equip it as a secondary in a personal loadout, and then wait for/purchase a loadout drop. And most would probably view their personal loadouts as too 'precious' in Warzone gameplay to include a lock-on-only launcher.
It's a catch-22 because you need it in matches where everyone seems to have gotten in a vehicle, but you can't afford to have it taking up your second weapon slot in the matches where people AREN'T abusing vehicles.
That's why I'd like to see them just replace the RPGs spawns with guided launchers, and then decrease their incidence by maybe 50%. Vehicles are way too safe/ advantageous in Warzone. They should be used for quickly getting from Point A to Point B, but not for just putzing around the map in relative safety. If guided launchers were more common, people would think twice before dicking around in a helicopter or laying on the horn while doing donuts in a parking lot.
Just take the RPGs out of the map spawn and limit them to loadout drops. The bigger issue IMO is the akimbos.
Anyone playing any good Metroidvanias on Switch?
Well hello friend,....
Bloodstained’s your huckleberry.
I heard it runs terribly on Switch?
Graug Call is a level 30 upgrade, I'm only level 19.The most annoying immunities are definitely arrows, frost and executions since it shuts down your easiest options for killing captains. The "Fast Learner" trait is also a bear for Talion to deal with, since that'll quickly shut down your next best options. In your situation, I probably would have just summoned a Graug and stepped on him repeatedly, or summoned my bodyguard to let him take the heat.
With RPGs it’s not so much Warzone as it is hardcore,... I’m guessing some videos went out talking about it because almost overnight everyone went this route. Throw C4 over walls where enemies may be and send rpgs randomly into buildings and corners,.... rack up cheap kills. It destroyed the whole point of hardcore, a more tactical mode where people don’t run around crazily, overnight.
Graug Call is a level 30 upgrade, I'm only level 19.
Well hello friend,....
Bloodstained’s your huckleberry.
I heard it runs terribly on Switch?
The graphics are better on ps4 I’ve heard, but that’s to be expected??? I only played on switch and loved it.
It is a huge problem in Warzone which is CoD's most popular mode
They don’t kill you if you’re armored tho,... In hardcore if you’re ANYWHERE near it you die. In fact I’ve never once seen anyone use RPGs with any real success in Warzone and I play that more than anything also,...????