wizards8507
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Nobody wants VR.If PlayStation is committed to the VR thing, THAT would move units.
Nobody wants VR.If PlayStation is committed to the VR thing, THAT would move units.
Dynasty Warriors 8...because I had good times playing 4 when I was a kid.
Yeah, I hope it stays single-player focused.
I played III and IV a bit, probably played through 4-5 characters in each. They were pretty fun for hack and slash games, but I felt like they regurgitated the same storylines between the two games. There were some minor changes, but overall the story portion for each character seemed very similar between both titles.
I hope so too. I played a lot of GTA Online when it first came out. Legit got to Rank 100 and had a good bit of cash, and then people started to seriously exploit the game and hack stuff. People would take multi million dollar bounties out on people and it really destroyed the game. Once that started happening people had little need for cash, so people stopped doing missions. Then it took Rockstar two damn years to implement the Online Heists they promised, and they were a linear bunch of crap in the long run. Sure, they were kind of fun the first time or two, but you were severely penalized if you had an idiot in your heist crew, and if said idiot dropped out for any reason the ENTIRE 30+ minute mission would automatically fail. The whole implementation of it was screwed up, especially with how buggy the connections can be in that game. It was so incredibly delayed and disappointing that I sought out other means of co-op heisting to bide my time, which drew me to Payday 2. THAT is how online heists should go.
Long story short, GTA Online ain't that great, and if the focus is on multiplayer I have a feeling exploits and hacks will destroy Red Dead Redemption 2 as well.
Yep. That's why I don't play online anything really....I don't know how to exploit the game like others do.
Nor do I care about playing for fictional dollars or rankings.
I get much more outta a good story and just the enjoyment of the game, I can play at my own pace.
I'm 34 years old, dammit.
The counter-argument is Overwatch. They're printing money on microtransactions but it doesn't affect anything besides cosmetics.
Yep. That's why I don't play online anything really....I don't know how to exploit the game like others do.
Nor do I care about playing for fictional dollars or rankings.
I get much more outta a good story and just the enjoyment of the game, I can play at my own pace.
I'm 34 years old, dammit.
Nobody wants VR.
I'm here... and I just don't enjoy the STYLE of play that is prevalent with online play... run around like crazy at a break neck pace and do whatever the goal for that game is.
I like to play at my own pace in my own way...
I'm 36... shit is getting real.
I agree. I hate DLC that affects how you actually play and progress through the game. I'm completely fine with DLC that's cosmetic-only or a legitimate expansion to the base game.The good side of the coin, though pro-consumer gamers some would argue that those microtransactions are still inexcusable considering it is a $60 game. I personally give it a pass because I know they will continue to create new maps/modes on that, but some disagree.
The issue I have with microtransactions is that they create a subtle mentality of distrust between developer and gamer, even if done totally right. A hypothetical example:
Situation #1: Grey comes to a room in a game that is hard. Grey dies 100 times. Grey thinks to himself, "Wow, this room is really hard." Grey judges the game. Grey is challenged and immersed.
Situation #2: Grey comes to the exact same room. Grey dies 100 times. The game says "you can skip this/get more powerful if you give x dollars." Grey thinks to himself, "This room is only hard to get me to part with my money. This game is rigged, these developers suck." Grey judges the developer's and their underlying motives. Grey is frustrated and taken out of the experience.
These two situations feature the exact same gameplay, but now I suspect an ulterior motive from the developers. As a result, even though the microtransactions didn't affect my gameplay or the amount of money, they made the experience much worse.
I agree. I hate DLC that affects how you actually play and progress through the game. I'm completely fine with DLC that's cosmetic-only or a legitimate expansion to the base game.
I've spent about $30 on Overwatch loot boxes in addition to the base $60 for the game and I don't feel ripped off in the slightest.
Real-life example. We went to a farm on Saturday and they had a deal where you filled a wheelbarrow full of pumpkins and gourds and shit for $49. I loaded that bitch up, including one sucker that easily weighed 100 lbs. I shook the farmer's hand and happily paid him $65 because it seemed like a fair price for what I received. Blizzard have been treating their Overwatch playerbase right with new skins, maps, heroes, and events, so I'm happy to continue to support them here and there along the way.
That sucks. This place was pretty legit. Pumpkins were still on the vine and you went out with gloves, clippers, and mud boots and hauled them yourself.Side: I'm jealous of the harvest stuff... we used to have that every year out here... now it's really hard to find with the drought and regulations on agriculture out here.
That sucks. This place was pretty legit. Pumpkins were still on the vine and you went out with gloves, clippers, and mud boots and hauled them yourself.
Nobody wants VR.
You don't want VR. I'm personally disinterested until someone shows me that it will be a good investment. A good investment requires good software. Good software will come if people buy it. People will buy it if RD has an exclusive feature.
Like I said, it would move units. Which should be Sony's primary motive at this point.
I played III and IV a bit, probably played through 4-5 characters in each. They were pretty fun for hack and slash games, but I felt like they regurgitated the same storylines between the two games. There were some minor changes, but overall the story portion for each character seemed very similar between both titles.
I'm in the same boat. I'm hoping that CoD is almost obligated to go back to historical warfare with one of their next two releases... if they keep going the way they're going, it's going to be Star Wars. Unless, of course, that is their grand-master plan, to fold into the Disney/Star Wars franchise.
Having said that, I'm gonna grab Battlefield 1 at Black Friday I think. Never played the Battlefield games, as I was a loyal CoD guy up to the first Black Ops. But, since Battlefield is the first to go back to historical warfare on the new gen, and since I haven't played any CoD's since MW3, Battlefield has temporarily earned my loyalty.
If I don't like it, and CoD actually steps back in time again, I'll give them another whirl.
CoD needs desperately to go back to a Normandy to Berlin style WW2 game... do it big and do it right... I think that market was seriously over saturated at one point, but now it's just the opposite. I'd be all in.
<blockquote class="twitter-tweet" data-lang="en"><p lang="en" dir="ltr">RED DEAD REDEMPTION 2<br>Coming Fall 2017<a href="https://twitter.com/hashtag/RDR2?src=hash">#RDR2</a><a href="https://t.co/ZacUJ48wvE">https://t.co/ZacUJ48wvE</a> <a href="https://t.co/lffZvn42pR">pic.twitter.com/lffZvn42pR</a></p>— Rockstar Games (@RockstarGames) <a href="https://twitter.com/RockstarGames/status/788363842329903104">October 18, 2016</a></blockquote>
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
It is done.
I'm hoping they can do justice to both a robust single player campaign as well as the online multiplayer.Crap it looks like they are trying to focus on a big multiplayer aspect. Not what I was hoping for.
but it's EDT and that's one of my biggest pet peeves.
0/10 will not buy.
Crap it looks like they are trying to focus on a big multiplayer aspect. Not what I was hoping for.
Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.Where are you seeing that? Just a take from the picture?
Where are you seeing that? Just a take from the picture?
Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.
If you click on the link in the tweet you get to a page that says the following:
I am just worried they are going to focus on the multiplayer more than the single player that made Read Dead Redemption so good.
Edit: wiz beat me to it.
Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.
If you click on the link in the tweet you get to a page that says the following:
I am just worried they are going to focus on the multiplayer more than the single player that made Read Dead Redemption so good.
Edit: wiz beat me to it.
Just give us a game the size and depth of RDD with modern graphics and a few new bells and whistles, and do whatever the hell you want with online... if it's a 10-20 hours long story that's clearly second to online I would honestly pass... even for a RDD sequel. GTAv was very fun but it was borderline too short and limited in the heists and such... I hope they don't further that trend.