What video game are you playing?

NorthDakota

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I dislike online shooter play honestly... I don't enjoy the "run around like a chicken with your head cut off and shoot everything that moves" style of play that is now inherent with those style of games...

Give Red Orchestra 2 a try. Pretty good about stopping most of that behavior.
 

ACamp1900

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Give Red Orchestra 2 a try. Pretty good about stopping most of that behavior.

Never even heard of it but just looked it up... looks good, it's only PC I imagine right?? I have been screaming for a good current gen WW2 game...
 

wizards8507

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I dislike online shooter play honestly... I don't enjoy the "run around like a chicken with your head cut off and shoot everything that moves" style of play that is now inherent with those style of games...
In general, I agree. But for some reason it works for me in Star Wars because that's pretty much what a Star Wars battle looks like.

I was hoping Ghost Recon: Wildlands would provide us with a legitimate tactical shooter like the old days of Ghost Recon, but it looks more and more like a CoD clone the more I see of it. Disappointing.
 

NorthDakota

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Never even heard of it but just looked it up... looks good, it's only PC I imagine right?? I have been screaming for a good current gen WW2 game...

Yep. PC, came out in...2011 I think. Pretty loyal group plays...can find it on steam sale for 5 bucks pretty often.
 

greyhammer90

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I was squarely the target audience for Battlefront. I had never played an online shooter but I bought 1) an Xbox One, 2) Xbox Live Gold, and 3) Battlefront preorder solely for the Star Wars experience. Having not played that type of game before or since, I have nothing to compare it to, but I've thoroughly enjoyed it and feel I got my money's worth. I'm at 50ish hours and that's about what I'd game from something the scope and scale of Skyrim.

The biggest problem I see with online games in general is that I fell like you HAVE TO play it constantly to keep up with the other players. I took a break from Battlefront for a few weeks and when I came back to it, everyone who had continued playing was ranked up and powered up with new gear that I was far away from unlocking. That's why I haven't picked up Overwatch. It's been out for too long already (only a week or so) and I don't want to be behind the eight ball of the people who have been playing right since launch.

There's no gear unlocking in Overwatch the character is the character. You won't be behind at all. Each of the heroes plays so differently it's almost impossible to fall behind the meta curve. If you're terrible at shooting, play as a healer, or just make turrets, or play as a character that has more health but only has shotguns. The bigger thing in Overwatch is understanding your role on a team. If you play a tank, you don't need to be the most lethal guy on your team, you need to be the most annoying so people shoot you instead of the more lethal/lower health characters.
 
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calvegas04

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I loved battlefront for about 3 weeks, haven't played it since. The game is missing a lot it really needed a single player camp and more type of MP modes and maps.

But Battlefield 1 is going to be the big game everyone is looking forward to see at El along with Red Dead
 

wizards8507

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I loved battlefront for about 3 weeks, haven't played it since. The game is missing a lot it really needed a single player camp and more type of MP modes and maps.
I believe that's the reason some people disliked it, but I don't buy that that's the reason it got so much mainstream criticism. Overwatch has the exact same problem but even worse. The difference is that EA gets blind hate while Blizzard gets blind fanboyism.
 

calvegas04

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I believe that's the reason some people disliked it, but I don't buy that that's the reason it got so much mainstream criticism. Overwatch has the exact same problem but even worse. The difference is that EA gets blind hate while Blizzard gets blind fanboyism.

I would say it was more about all the hype they built up for Battlefront and the amazing trailers they gave us. And then they dropped a 6 out of 10 game on us
 

ACamp1900

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I would say it was more about all the hype they built up for Battlefront and the amazing trailers they gave us. And then they dropped a 6 out of 10 game on us

I just wanted something more than a Unreal Tournament circa 2004 with a Star Wars skin over it...
 

wizards8507

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I just wanted something more than a Unreal Tournament circa 2004 with a Star Wars skin over it...
Didn't you say earlier in this thread you'd love to see Bethesda throw out an Elder Scrolls with a Star Wars skin over it?
 

nlroma1o

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The new Watch Dogs 2 reveal was just broadcast on YouTube. It looks awesome. Im almost mad that it looks this good, because the first one ended up being such a disaster of a game.... You can basically do everything you wish you could do in the original. damn you ubisft.
 

ACamp1900

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The videos for the first WD is what made me upgrade to current gen,.. and then I never played the game.... lol
 

GowerND11

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The new Watch Dogs 2 reveal was just broadcast on YouTube. It looks awesome. Im almost mad that it looks this good, because the first one ended up being such a disaster of a game.... You can basically do everything you wish you could do in the original. damn you ubisft.

Eh, I liked it. Definitely felt like I had "too much power" at times, but still enjoyed the game. Hoping this one makes marked improvements and the story is worth following.
 

greyhammer90

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I believe that's the reason some people disliked it, but I don't buy that that's the reason it got so much mainstream criticism. Overwatch has the exact same problem but even worse. The difference is that EA gets blind hate while Blizzard gets blind fanboyism.

Sorry just saw this and had to respond:

Lol wut? Blizzard is a part of Activision, which is hated just as much if not more than EA. Further, acting like Blizzard doesn't get shit on for making mistakes is... You must've had your head buried under a rock during the Diablo 3 release.

Battlefront got mainstream criticism because it had too few maps, too many unbalanced modes (walker assault and supremacy were pretty much the only valid objective based gamemodes at launch and, hilariously, Walker Assault further shrunk the potential map size), AND had zero depth. Every game ended up being a huge mosh pit over a single point where you shoot, die, respawn, shoot, die, respawn, shoot, die, respawn. It was a battlefield clone with nearly every aspect of underlying strategy stripped away.

Overwatch, like Battlefront, is currently lacking on the maps and gamemodes right now, but it has depth in spades. Every character plays differently and every team has to achieve a balance of offensive, defensive, and support characters in order to be successful in accomplishing the objective. It's a completely different animal.

BUT even beyond that, if you really want to know why EA gets shit on and Blizzard doesn't: Look at the price tag attached to each game. To play a mediocre shooter with a Star Wars skin and get the full experience you had to pay $110. To play Overwatch on PC you pay $40, $60 on console. Blizzard has confirmed that they will be giving all future characters, maps, and gamemodes to players for free for the rest of the game's lifecycle. If you've ever played a Blizzard game before you'll know that this basically means until the game is so out of date that it starts to be impossible to update on new hardware. Blizzard has supported Hearthstone, Diablo, StarCraft, WoW for years now. They don't make games often. They support them for years upon years by releasing updates. Meanwhile EA is expecting a new $110 next year: http://www.gamespot.com/articles/star-wars-battlefront-2-confirmed-features-content/1100-6439682/ That's why EA gets so much hate.

Not all criticism at huge corporations is undeserved, and you acting like the only difference between EA and Blizzard is blind fanboyism makes you look a bit silly to anyone who actually follows gaming with anything more than a passing interest.
 
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ulukinatme

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I played Battlefront quite a bit around Christmas time, but promptly quit after I hit max level, for many of the reasons greyhammer mentioned. It was fun for awhile, definitely not the best FPS I've ever played. I would say there were more than 2 good game modes, but not many. We probably did the Fighter Squadron mode more than anything. Sadly even that game mode was a bit broken though, the Rebels always had an advantage...which makes sense from a canon perspective as Rebel ships > Imperial ships one on one, but in a 20 on 20 match you should have evenly matched ships on each side. Sadly the Imperial speed boost ability was not equal at all to the Rebel shield ability, and the A-Wing's hitbox is far smaller than the Imperial equivalent TIE. As a result, the Rebels typically win every match unless they have some really special pilots on their side.
 

Meatloaf

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Any fighting game enthusiasts on here? Been playing a lot of Street Fighter V since I finished Uncharted 4.
 

wizards8507

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Have any of you dudes played Limbo? Microsoft made it free in advance of the sequel and holy hell it's unsettling AF.

Sent from my Galaxy Note4 using Tapatalk.
 

ACamp1900

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I loved Soul Caliber and would destroy any one here with Sophitia... I've tried hard to get into other fight games because that my college buddies main thing but nah...
 

ulukinatme

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Have any of you dudes played Limbo? Microsoft made it free in advance of the sequel and holy hell it's unsettling AF.

Sent from my Galaxy Note4 using Tapatalk.

Yeah, it was a nice little distraction. Sony offered it as a free game about 6 months back for Plus users. I got through all the puzzles except one, was completely stumped and had to Google the solution. The spider stuff was awesome.
 

wizards8507

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I can't believe people bitching on the internet that Overwatch doesn't have an ability-based progression system. There's nothing I dislike more in an online multiplayer game than a system in which high-level players have superior stats and weapons to newer players. Every game should a level playing field with the outcome based on skill of players, not how long they've been grinding for gear. Overwatch nails it with cosmetic-only upgrades available through progression or microtransactions.
 

Monk

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I can't believe people bitching on the internet that Overwatch doesn't have an ability-based progression system. There's nothing I dislike more in an online multiplayer game than a system in which high-level players have superior stats and weapons to newer players. Every game should a level playing field with the outcome based on skill of players, not how long they've been grinding for gear. Overwatch nails it with cosmetic-only upgrades available through progression or microtransactions.

This is the reason I hated Destiny. It is also the reason I stopped playing Division. I liked Division a lot, but if you take a break, you are done.
 

wizards8507

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This is the reason I hated Destiny. It is also the reason I stopped playing Division. I liked Division a lot, but if you take a break, you are done.
It's why I stopped playing Battlefront. I took a break right around the time the first DLC pack dropped and when everyone started playing with new weapons and heroes, it wasn't fun anymore. I still think I got my money's worth with about 40 hours but I know I'll be way behind the 8-ball if I ever wanted to drop back in.
 

IrishLion

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I think COD: MW2 got the progression system right.

Players who were grinding had access to all of the guns, but most of the good guns came pretty early, so you only really got screwed if you were playing above your low level in terms of skill, and got stuck with a bunch of dudes over level 30.

Otherwise, match-making kept it pretty balanced in terms of keeping parties reasonably close based on level.

MW3 didn't keep things balanced quite as well, nor did Black Ops. I got away from shooters after that until Battlefront, and the Battlefront progression system is trash.
 

wizards8507

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I think COD: MW2 got the progression system right.

Players who were grinding had access to all of the guns, but most of the good guns came pretty early, so you only really got screwed if you were playing above your low level in terms of skill, and got stuck with a bunch of dudes over level 30.

Otherwise, match-making kept it pretty balanced in terms of keeping parties reasonably close based on level.

MW3 didn't keep things balanced quite as well, nor did Black Ops. I got away from shooters after that until Battlefront, and the Battlefront progression system is trash.
Buy Overwatch, be happy.
 

ACamp1900

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I think COD: MW2 got the progression system right.

This was the first thing that came to my mind as well... I didn't play online (shocking I know) but the progression system for the splitscreen offline mode was the same... I will say this... the FAL was super boss hog in that game...
 

nlroma1o

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This is the reason I hated Destiny. It is also the reason I stopped playing Division. I liked Division a lot, but if you take a break, you are done.

In Destiny, the gear only matters in the Iron Banner mode. In the normal crucible the armor is all the same no matter what you have equipped.
 

Whiskeyjack

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BUT even beyond that, if you really want to know why EA gets shit on and Blizzard doesn't: Look at the price tag attached to each game. To play a mediocre shooter with a Star Wars skin and get the full experience you had to pay $110. To play Overwatch on PC you pay $40, $60 on console. Blizzard has confirmed that they will be giving all future characters, maps, and gamemodes to players for free for the rest of the game's lifecycle. If you've ever played a Blizzard game before you'll know that this basically means until the game is so out of date that it starts to be impossible to update on new hardware. Blizzard has supported Hearthstone, Diablo, StarCraft, WoW for years now. They don't make games often. They support them for years upon years by releasing updates. Meanwhile EA is expecting a new $110 next year: http://www.gamespot.com/articles/star-wars-battlefront-2-confirmed-features-content/1100-6439682/ That's why EA gets so much hate.

I love Blizzard. I've played virtually every major title they've released since Warcraft II. They've suffered somewhat since their acquisition by Activision, but compared to most other major gaming studies, they're still outstanding.

Any fighting game enthusiasts on here? Been playing a lot of Street Fighter V since I finished Uncharted 4.

<---

Though I quickly lose interest in playing randos online. Can really only muster the determination to master a fighting game if at least one of my buddies is into it, too, so we can play head-to-head.

I loved Soul Caliber and would destroy any one here with Sophitia... I've tried hard to get into other fight games because that my college buddies main thing but nah...

I won a local tournament with Mitsurugi as an undergrad. Come at me, bro.

Buy Overwatch, be happy.

Wish I had a gaming PC. I've got several buddies who are loving it on Steam, but I've only got a PS4, so I wouldn't be able to play against any of them.

This was the first thing that came to my mind as well... I didn't play online (shocking I know) but the progression system for the splitscreen offline mode was the same... I will say this... the FAL was super boss hog in that game...

Easily the best title in the series. I preferred the ACR for large maps (no recoil gave a huge advantage at range), the TAR-21 for small maps (SMG-like damage output up close, and can still burst effectively at midrange), and the UMP45 whenever a suppressor was necessary (only gun in the game that could still kill in 3 shots from range with a suppressor).
 

ACamp1900

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Mitsurugi

I preferred the ACR... the TAR-21... UMP45.

200_s.gif
 

wizards8507

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Wish I had a gaming PC. I've got several buddies who are loving it on Steam, but I've only got a PS4, so I wouldn't be able to play against any of them.
That's why I'm so pumped about the Xbox Play Anywhere that they announced at E3. I hope I'll be able to play Forza against some of the PC jokers on here.
 
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