E3 2016

NorthDakota

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Pre-E3 Wish List:
- Red Dead Sequel (nope)
- Star Wars Visceral details (nope)
- Star Wars Respawn details (nope)
- Star Wars Battlefront II details (nope)
- Elder Scrolls VI tease (nope)
- NCAA 2017 / 2018 tease (nope)

Post-E3 Hype List
- For Honor
- Forza Horizon 3 (but I probably won't pay full price for a racing game)
- Xbox Play Anywhere

Biggest "Who Gives a Shit?"
- Minecraft
- Virtual reality
- New hardware from Microsoft
- Skyrim HD
- FIFA story mode


Why are they even remastering Skyrim? Its only like 4 years old. Remaster Morrowind!! Far and away the best Elder Scrolls of the 2000's(ES1&2 are before my time).
 

wizards8507

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Why are they even remastering Skyrim? Its only like 4 years old. Remaster Morrowind!! Far and away the best Elder Scrolls of the 2000's(ES1&2 are before my time).
Skyrim was much more mainstream than the previous TES games. In fact, I suspect that a lot of casual gamers (and kids/teenagers) will be surprised when they learn that the next game in the series will be The Elder Scrolls VI and not Skyrim 2.
 

Meatloaf

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I'm still holding out hope for Red Dead. E3 continues through Thursday and it looks like there are a number of game announcements on the schedule. Or maybe I'm just delusional.
 

ACamp1900

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I'm with Dakota on Remastering one of the older ES games...
 

IrishLion

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Fam, it was lit

-IrishLion

I would rep you for this attribution, but I gotta spread the love first.

Also, GTAV story mode was amazing, with the exception of the "Mandatory Yoga" mission.
 

IrishInFl

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My wishes for the rest of the show is new red dead and a ff7 remake new trailer. With the exception Sony it was a very lame e3
 

ulukinatme

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See also: KOTOR. 94 Metacritic on the original and 86 on the sequel, with a Restored Content Mod that would have put the sequel in the 90s if the release hadn't been rushed. It's been twelve (!) years that we've been waiting for a third one. We're talking about one of the most highly regarded series from two (!) console generations ago and the most valuable IP in the history of mankind. We're begging EA to take our money and they're too stupid to figure that out.

Why you no Old Republic MMO?! I've got to admit, I played it at launch, for about 5-6 months. Bioware promised they wouldn't go freemium, and they did. Kind of a kick to the nuts, it pissed off a lot of subscribers. Obviously the aim was to bring in lots of casual players after subscribers left, but it kind of sucks when you're told one thing and paid for the content, only to have new players come in without dropping a dime. They should have just done the server merges and been done with it. The real problem with the game was lag and bugs if I recall, along with a lack of end game content. For an MMO it had decent storylines though, reminded me a lot of the KOTOR games I know and love. They had the right idea, but some things were just poorly executed. Plus, I was a little ticked they torpedoed the Star Wars Galaxies MMO, which had a decent twitch based space game, only to bring in a dumbed down arcade style "space on rails" for Old Republic. That shunned a lot of long time pilots from SWG.

I would rep you for this attribution, but I gotta spread the love first.

Also, GTAV story mode was amazing, with the exception of the "Mandatory Yoga" mission.

I played through it twice. It was good, not sure it was better than Vice City and San Andreas. It was certainly miles better than GTA IV, and although I liked GTA III it was better than that as well. Instead of 1 long story following a character, we get 3 short stories broken up between 3 guys with occasional plots that involve them all. Nice complexity, Trevor was hilarious (Would have liked to see a game that just followed him). Michael bitched a bit too much, his family and therapy issues were a bit exhausting, although there were a few nice payoffs in the end. Franklin was good, reminded me in ways of CJ from San Andreas, but not as much personality.

One annoyance was the fact that so many of the missions pay you pocket change, or less than that for completing them. 95% of the cash you will accumulate in that game, at least until you complete the story line, comes from the heists. You get a nice big chunk for the first heist, then nothing for the second heist (sub), I don't recall getting much for the third (chemical facility), and then the huge payoff at the end. If you plan on buying all the properties you have to play the stock market to help increase your funds, and the only way to make that work is to save as much cash as possible until the final heist, and then use the Creepy Uncle Lester assassination missions to play the stock market to inflate your earnings. It would have been nice if there were repeatable mini-heists that would net you small chunks of cash in the middle of the game, because there's no real way to make good money between Heist #1 and Heist #4. You can do some little stuff like races to make $5k-$8k a pop, but that's about a 5 minute investment and the best option available. Not a great return on investment. On my second play through, going for 100% completion, I had to do a LOT of races to pay for guns and cars so I didn't eat into the meager sum from the first heist.

Biggest "Who Gives a Shit?"
- Minecraft
- Skyrim HD

Skyrim was much more mainstream than the previous TES games. In fact, I suspect that a lot of casual gamers (and kids/teenagers) will be surprised when they learn that the next game in the series will be The Elder Scrolls VI and not Skyrim 2.

What's this Elder Scrolls VI crap?! Bring out Skyrim 2!
Funny that you mentioned that. A lot of kiddies first played the Fallout franchise with Fallout 3. They thought the "3" meant something, didn't realize there were previous games. Kind of sad, Fallout 2 is probably still the best game in the franchise.

As far as Skyrim HD, I can see why some people are clamoring for it and why Bethesda will deliver. Is it the best Elder Scrolls game? I did enjoy Morrowind more. Oblivion wasn't necessarily better, but it did a better job in some quest lines like the Mage's Guild and Thieves Guild. A lot of kids enjoy the fantasy genre and don't go in for post-apocalyptic like Fallout. The reverse is also true. Howard probably feels they can tap into that group of players that bought Skyrim and didn't get Fallout, they're waiting for the next installment. Bethesda can touch up the graphics to Skyrim, import the mod functionality like they're doing for Fallout 4, and they can make more money off the game with minimal elbow grease. At least with adding mods for consoles they're giving the fans more than what Rockstar did when they re-released GTA V on PS4...that was kind of pointless. "Wee, 1st person view! Can't drive for shit without peripheral vision!"

Yeah, I would imagine that 90-95% of everyone that is going to buy Minecraft has bought it at this point. Hard to believe that game is 5-6 years old, I've had it since early Beta. I question what Microsoft was thinking when they purchased it from Mojang for the price they did. Sounds like they're trying to squeeze the blood from a stone. Minecraft can occasionally be fun still for adults. Feed the Beast is a great mod compilation that adds machines, electricity, nuclear power, new worlds and bosses for added challenge to the game. Overall vanilla is pretty boring at this point though, at least from a Survival standpoint. Some people enjoy the creative/design applications to the game, I'm not artsy though. I go for function. Plus there's some other Survival Crafting games out there that I enjoy more, like 7 Days to Die. That game is far more challenging.
 
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greyhammer90

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Skyrim was much more mainstream than the previous TES games. In fact, I suspect that a lot of casual gamers (and kids/teenagers) will be surprised when they learn that the next game in the series will be The Elder Scrolls VI and not Skyrim 2.

I feel like this statement gets made every Elder Scrolls though. Morrowind and Oblivion were both huge back in the day. I would say the gaming public has grown, not any individual TES game.
 

ACamp1900

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Most of us get sucked into political, social or at least sports debates.... want to make ulk go all TLDR with a post??? Say something about a video game.
 

wizards8507

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I feel like this statement gets made every Elder Scrolls though. Morrowind and Oblivion were both huge back in the day. I would say the gaming public has grown, not any individual TES game.
I never played Morrowind but from what I've read in the gaming press about Skyrim, some would say that what you're describing is the dumbing down of TES games. I don't think many first-time Skyrim players are going back to play previous iterations.
 

ulukinatme

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Most of us get sucked into political, social or at least sports debates.... want to make ulk go all TLDR with a post??? Say something about a video game.

I go TLDR with sports debates too. Better not be talking shit about Reesus or Zaire. Generally I stay away from political and social debates because it's always two sides of the coin and that coin is never going to land on it's end for both groups. Each will fight for their supremacy, and debate to the death.

I never played Morrowind but from what I've read in the gaming press about Skyrim, some would say that what you're describing is the dumbing down of TES games. I don't think many first-time Skyrim players are going back to play previous iterations.

Bethesda does seem to be moving toward "dumbed" down RPGs. Fallout 4 is a perfect example. Rather than adding complexity, or even maintaining previous quest and dialogue options, we got a lot more linear paths with few chances for deviations. The Karma system, a staple from the Fallout franchise from the beginning, was completely axed. The dialogue options are absolutely awful, way too much of the "But thou must!" trope where none of your dialogue choices lead to a different result (And often times it leads to the same NPC response). It's still a good game in respect to other RPGs, but it certainly felt dumbed down in areas compared to previous titles. Despite those facts, Howard said Fallout 4 has been their most successful title to date. Meh.
 

wizards8507

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Bethesda does seem to be moving toward "dumbed" down RPGs. Fallout 4 is a perfect example. Rather than adding complexity, or even maintaining previous quest and dialogue options, we got a lot more linear paths with few chances for deviations. The Karma system, a staple from the Fallout franchise from the beginning, was completely axed. The dialogue options are absolutely awful, way too much of the "But thou must!" trope where none of your dialogue choices lead to a different result (And often times it leads to the same NPC response). It's still a good game in respect to other RPGs, but it certainly felt dumbed down in areas compared to previous titles. Despite those facts, Howard said Fallout 4 has been their most successful title to date. Meh.
Perfect, because I got bored with Fallout 4 after tenish hours and sold it on eBay but I have the free copy of Fallout 3 it came with on my hard drive.
 

Meatloaf

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FO4 >>>FO3 imo

steve-harvey-wut-o.gif


4 is mechanically a much better shooter than 3, but in terms of overall quests and and innovation 3 and it's not close. And New Vegas>>>3.
 

ACamp1900

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I did not enjoy 3... the setting, map, side quests... it was one of the least enjoyable RPGs I've ever given a real chance to... Fallout 4,... I like a number of RPGs more but it was and still is playable... I love the settlement aspect, that alone made it world's beyond FO3 and I liked the rest of the game better even without the settlements.

Never played NV but I'll take your word for it as that matches what I've heard from just about everyone who has played all three...

Long to short, yeah, FO4>>>FO3... not close imo, it's fair to say I'm quite anti-FO3.
 

ulukinatme

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Perfect, because I got bored with Fallout 4 after tenish hours and sold it on eBay but I have the free copy of Fallout 3 it came with on my hard drive.

4 is mechanically a much better shooter than 3, but in terms of overall quests and and innovation 3 and it's not close. And New Vegas>>>3.

Listen to Meatloaf, wiz. Get New Vegas if you want a more complex quest system where your choices matter and can change the landscape of the game. Lot more quests, lot more options, lot more factions you can work for/against in New Vegas. Fallout 3 is a lot more like Fallout 4 than New Vegas, New Vegas was done by a lot of the same people that worked on the original Fallout games.

FO4 >>>FO3 imo

Eh, better combat mechanics maybe, but I wouldn't say it's light years beyond 3. Again, the dumbed down quests and dialogue was kind of surprising, didn't expect them to go that route. Hard to play an evil character too when there's no actual karma system.
 

ACamp1900

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I wouldn't say FO4 had dumbed down quests in comparison to FO3... at all.
 

ulukinatme

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I wouldn't say FO4 had dumbed down quests in comparison to FO3... at all.

Maybe dumbed down is a bad word. There's nothing overly complex about any of the quests I would say, in any of these games. They're not puzzle games, after all, they're RPGs with quest markers pointing the way. What I should say is that the options to complete the quests are fewer, there's more linear progressions. In Fallout 4 there's a lot more quests where you only have 1 way you can complete them, you can't screw people over and go an evil route, or even screw everyone over and complete the quest for yourself.

Yes, there are options during the main quest line to side with one of the factions, but in some cases the way you complete certain of these main quest lines don't alter how you do the quest. In fact, unless you're siding with the Institute, almost all of the quests end the same way unless you're eliminating a faction. With the elimination of Karma it effectively reduced the need for evil options on a lot of quests. In New Vegas there's often 2-4+ ways to do a majority of the quests, each with various consequences for the factions. In Fallout 4 you get 1, maybe 2 ways to do a quest. A lot of people have complained that there's no reason to replay the game because of those lack of options, and I tend to agree with them. I've rolled a few new characters to at least try quests differently and play with dialogue options only to find that it doesn't matter what you do, you often have the same outcome as before. Replay value is one of the reasons Fallout has been a popular franchise in the past for fans, and they lost some of that in the latest installment. At the same time I guess by adding other features, like Settlements and Minecraft-like building, they've brought in a new group of players. It is what it is, still like the game a whole lot, but I never expected Bethesda would get away from what they've always done well.
 
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ACamp1900

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1.) Can't speak to NV, I understand everyone apparently loves that game.
2.) I've never grasped the "I need to replay the story mode of this massive RPG ten different times"... I often can't find time enough to finish one play-through of any of these games (Three different ES, 2 FOs, five GTAs)... I've finished the main quest line of MAYBE half to them. But, if that's your thing I guess... how many of these RPGs really had substantial differences???
3.) FO3 sucked.
 
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wizards8507

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No matter how old I get, a new Zelda pumps me up
Now all we need is for Nintendo to fulfill those rumors about getting out of the console game so that we can get their polished-ass titles out of their damn exclusivity setup.
 

IrishInFl

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Now all we need is for Nintendo to fulfill those rumors about getting out of the console game so that we can get their polished-ass titles out of their damn exclusivity setup.

Huh? What rumor? Their next console has already been announced.
 

IrishLion

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Now all we need is for Nintendo to fulfill those rumors about getting out of the console game so that we can get their polished-ass titles out of their damn exclusivity setup.

I'm still waiting for their old Fire Emblem titles to be ported to their digital store, like most of the Mario and the original Pokemon games were. I've got plenty of playing hours already in-line for my 3DS, but I'm hoping their new handheld/console combo thing forces their hand in making their digital store universal to all of their platforms.
 

wizards8507

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What's the deal with Overwatch matchmaking? I never waited more than 30 seconds for a Battlefront match but Overwatch regularly takes 5+ minutes.

Sent from my Galaxy Note4 using Tapatalk.
 

greyhammer90

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What's the deal with Overwatch matchmaking? I never waited more than 30 seconds for a Battlefront match but Overwatch regularly takes 5+ minutes.

Sent from my Galaxy Note4 using Tapatalk.

hmmm I've never had that issue. Usually takes me under 5 seconds with the occasional "long" 30 second or so wait.
 

wizards8507

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hmmm I've never had that issue. Usually takes me under 5 seconds with the occasional "long" 30 second or so wait.
My theory is that I'm too good for the low-level console plebs so they don't know what to do with me. I'm only level 8 and I keep getting put in matches with people in the mid-20s. The CoD people aren't as savvy as PC gamers so you see a lot of people on console who run around like idiots playing TDM. Anyone who actually plays their character like they're supposed to is very successful in the early levels.

Once I realized that I was garbage at aiming, I found a sweet spot with Lucio, Torbjorn, Junkrat, and Roadhog.
 

IrishLion

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Arguments about the reliability/accuracy and rate of fire of a WWI sniper aside, this looks *FIRE EMOJI* *FIRE EMOJI* *FIRE EMOJI*

<iframe width="560" height="315" src="https://www.youtube.com/embed/mizPP-wYJCM" frameborder="0" allowfullscreen></iframe>
 

wizards8507

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Arguments about the reliability/accuracy and rate of fire of a WWI sniper aside, this looks *FIRE EMOJI* *FIRE EMOJI* *FIRE EMOJI*
Why even make a WWI game if it's going to play exactly the same as Modern Warfare? People like to bitch that Battlefront was a generic game with a Star Wars skin, but that clip makes me more sure than ever that Battlefield 1 will be nothing but a generic game with a WWI skin.
 
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