I... think that all sounds good to me?
As long as they let us edit recruits' numbers once they enroll, and bump up some of the recruiting difficulty, sounds like they've provided a pretty realistic simulation otherwise.
Only issue is the whole "can't play against people online as Alabama and use Army's playbook." There's so much overturn in CFB coaching, it's kind of lame to not allow some flexibility... but I get it for forced online H2H realism, I guess. DO NOT agree with 3-minute quarters in online H2H, though. Too much random shit can happen to a good player, and that minimal quarter length doesn't allow for the realism associated with a better player overcoming a bad bounce over a standard game timeframe.
I guess locking you in to quick games and "realistic" playbooks (in addition to not being able to edit rosters) ensures you'll have to buy the game every year, though, if your favorite team experiences a coaching change and offensive overhaul.