C
Going retro~
FF IV on PC (it's basically the DS version, but on your PC, thus for me 42" TV).
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It's making me super nostalgic for the old Dragon Quest (Dragon Warrior in US) games.
I know everyone wants a remake of FF VII in a modern graphics engine (that would be so fucking sweet; 2017 is the 20th anniversary), but I was really hoping when Square and Enix merged that the Dragon Quest series would get some remake love as well.. not as in a Nintendo DS face-lift, an honest to God remake. I'd take Dragon Quest, but a Dragon Quest IV remake would rock my world (2nd favorite RPG of all time, to DUH if you know the genre) since the 2001 PS1 remake never made it out of Japan.
With the graphical capabilities of the current generation of consoles I don't see why a FF VII, Chrono Trigger or Dragon Warrior remake wouldn't make business sense. I bet they'd bring in a TON of money (especially in Japan), but that may be too much to ask for since it's all one company (Square-Enix) with finite resources.
When the f*ck did you become a mod?
But ARE YOU a DRAGON WARRIOR? Answer questions (all original NES version):
1) Can you navigate the Swap Cave without any torches/radiate spell? And I mean North to South, vice-versa and to and from the Princess? Fuck yes. Princess took a little extra sometimes, but you only had to save her once. I made many, many trips to Rimuldar though without a torch or Radiant spell.
2) What guards the Princess (including color)? Green Dragon
3) Can you navigate to the exact square that hides The Fairy Flute? 4 steps south from the bath in Kol, the bath that supposedly cures rheumatism...my hands could use that bath in another 10 years after playing all these video games.
4) How about navigating to the exact square on the world map that hides Eldrich's Token? That one's easy enough once you have Gwaelin's Love. I don't remember the exact numeric coordinates, one of the NPC's tells you in game, but I remember if you go to the two swamps that are joined together, the token was in the middle of the eastern swamp.
5) Do you know the exact square where Eldrich's Armor is hidden? Yup, the f'in Axe Knight in those trees...Hawkness? It's the deserted town, there's a patch of swamp behind a shop owner's table, eastern part of the map. The trees are just to the right of the swamp. That town and it's music spooked the hell out of me as a kid.
6) What protects it (including color)? It's not really a color like the Green Dragon, it's just a bluish Knight.
7) How many hit points does the Dark Lord have? Too many, I couldn't tell you honestly even back then. I just kept smacking him and casting Healmore till he was dead. If I had to guess, somewhere between 200-250. I remember, before I even got to the Dragon Lord the first time, one of my buddies told me that he met the Dragon Lord and was offered to rule by his side. He took the offer, and was promptly slain, game overI had to try it myself after I heard that, but that was after I met him and killed him once already.
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0-2 = Dragon Warrior? More like lowly slime.
2-4 = Nice run through, rook.
5-6 = Dragon Warrior, fo sho.
7 = Motherfucking Dark Lord up in this biatch.
I'm kind of curious who'll get 7 without cheating (honor system here guys and gals).
You sig is cracking me up how in the hell did you do it?
Dragon Warrior was the first game I ever got on the NES, other than Mario of course. Having never played an RPG before, and this was one of the first of it's kind, I was pretty frustrated at the age of 8. For one, my reading skills were just developing, and secondly I wasted my starting gold buying crap like the Bamboo Stick. I was so frustrated with it at one point I hid it behind the TV and hoped to forget about it all together. After about 6 months it was like the elephant in the room and I gave it a fresh go, and everything clicked. I'm sure better reading comprehension had something to do with it too. Played the hell out of that game though. I not only knew the Swamp Cave front to back without a torch, but I knew the Rock Mountain Cave without a torch after awhile. I used to run it over and over to save up cash for pricier items at the beginning of the game, like the Broad Sword. It was awesome if you got "lucky" and picked up a Cursed Necklace inside the cave...that thing was worth big bucks.
I'm going to rule your score a 5, a real Dragon Warrior.
For #4 I was really asking if you just knew where it was and didn't need Gwaelin's Love. And for #5 I'll accept blue-ish, since the Axe Night is black with blue "trim". So no points for #4 or #7, but I'll let you slide on #5; close enough. It's actually not trees. It's right next to some tree tiles, but it's the sandy patch directly behind the vendor counter, where the vendor NPC would be standing if everyone wasn't long since dead.
HINT: #7 is a bitch, for more than one reason. Think, fuck bitches, get money.

No, it's the trees! There's no sand behind the counter. Check it out:
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As for the token, I thought you wanted the coordinates. I think I was right about the Token being in the middle of the eastern swamp too, between the two swamps that are joined together:
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You were gracious on #5 though, I'll give you that, he is more grey/black than all blue. I honestly remembered him as a light blue knight with darker blue trim...but that may have been the tint on the old TV I used to play on
....[searches online]
Damn it, I was thinking of the regular Knight, not the Axe Knight. Take away #5 for me, but I think you should give me #4 instead based on the above screenshots. This was the Knight I was thinking of:
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Instead of this one:
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And there goes my chance at getting all 7 right. My recollection was that the armor was located exactly 3 squares down/south from that tile.
Doesn't change the outcome though, no one is going to get [#1-6 and] #7 without cheating. At least I'd imagine. Tricky question!
I play through "Fire Emblem" on my Gameboy Advance SP a few times every year still, been doing it since 2003.
It's a turn-based combat game, with the usual leveling, weapon wheel, get items to change class, etc.
I enjoy it because once a character is defeated in combat, you lose them for the rest of the story, so it truly requires strategy to get all of your units through the whole game (and if you're focusing on them, you'll need to make sure they stay alive). If any of your three heroes reach 0 HP on any given level, it's a flat game over. And there are a multitude of characters and different classes to use, so it has nearly unlimited replay value if you focus on different character every play through (you can unlock up to 42 characters, but can only take anywhere from 3 to 15 into battle each chapter). There are many different classes and items needed to evolve those classes, so it changes the whole outlook of the game when trying to level up specific characters each play through. The base classes go lvl 1-20, and then once they change class, they get another 20 levels to build stats, so it's a long process.
My favorite aspect is picking up weak characters way late in the game. It's a challenge trying to level them up and advance their class in what little time you have them for. If you can accomplish it, they usually end up being wayyyyy better than some of the characters you've had from the start.
Example: You've had a mage, Erk, basically since the beginning. If you've used him (you'd be a fool not to!), he's probably advanced all 20 mage levels, and now you've probably got him up to around a lvl ~10 Sage. So by now, he's a super stud, and you rely on him greatly each chapter. But with 6 chapters left, you pick up a new mage, Nino. She's a lowly level 6 mage, WAYYY outclassed by your entire party by now. But if you can somehow level her up to 20 in just 6 chapters and then change her class, she absolutely crushes Erk in every stat category.
I also enjoy the classic fake-out they throw: the weaker a character is when you first get them, they more boss they will be if you can max them out. My lvl 1 Pegasus Knight is weak sauce, has nothing on my lvl 1 cavalier. But if you max them both out, change classes, and max them again, the Pegasus Knight blows the cavalier away.
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There are some truly large-scale battles too. It doesn't look like it in this initial map, but the enemy count essentially triples as this particular battle progresses, and you've only got 15 units to work with:
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YESSSSSSSSSS!
This was my shit back in the day. Loved it so much. That pirate Dart I think? Level him up and step back, watch the wreckage. I always maxed my players at the arenas. Did you?
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I would abuse the arena at the Port of Badoon bonus chapter with Raven just to level him up and stash him for later chapters when he could tank Knights with his ax. It was a pain getting to that arena though because if you take the low route, the Pirates engage and they are silly difficult. And Dart is one of the few characters I've never used in all of my play throughs! I always forget to grab the Ocean seal at the desert chapter to change his class, so I have to stash him. I might have to break it out and try it haha.
Dart makes Hawkeye look like a "girly mahn". That arena chapter is worth it just for the Shaman you pick up. Crazy powerful.
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Yes, Canas. He's a stud. You can basically beat the whole final chapter with just him using Luna. Disregards magic resistance, super high critical %. Finally someone else who is familiar with the joys of this game haha
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YESSSSSSSSSS!
Any Halo fans waiting on Master Chief collection?
I watched a gameplay video of the updated Halo 2, it looks niiiiiiiice.
I've met I think one other person who played it. Did you play any of the other Fire Emblem games for the GameBoy? I really didn't care for any of them.
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The only other one I heard of was Sacred Stones, and I just discovered there were other american releases recently. I actually looked into buying it the other day to try it out, but I didn't want to drop the cash at the time. Those games go for some serious money. May rethink that on payday though just for a new Fire Emblem fix for a while.
I know there was a recent release for Gameboy DS and another for Wii, but I still just have the Advance SD.
The original game with box and everything is worth a ridiculous amount of money. I just have the cartridge. I'll be sure to tell my future kids to keep all packaging for games just in case.
Its sad that the one game I want on next gen consoles right now is a remake.
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I feel like the 2 theories he put forward are contradictory. If the moon in the game is so small that it doesn't pose a threat to Termina, than it's also so small that it won't throw the world off orbit or shift the tides or anything radical like that.
eta: the other one was really good. I'd heard the Link dead theory before, but never so well laid out.