What video game are you playing?

Some Irish Bloke

Five foot nothin', a hundred and nothin'
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IE is going to be in NCAA 26


THe real question is, do the message board reactions also pertain to recruiting? Are we going to get Koon-esque posts when we land guys who are ONLY 3-4 stars? Do they comment on the teenagers' figures with "bod squad" commentary? Inquiring minds need to know.
 

calvegas04

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THe real question is, do the message board reactions also pertain to recruiting? Are we going to get Koon-esque posts when we land guys who are ONLY 3-4 stars? Do they comment on the teenagers' figures with "bod squad" commentary? Inquiring minds need to know.
A mix of food recommendations, coaches revisited threads and comparing white QBs to black QBs
 

ulukinatme

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Do I play Oblivion next?
Or Cyberpunk?

Both are good, but I'd go Oblivion. There are some epic quests in Oblivion, not that Cyberpunk is a slouch.

Cyberpunk is very good, but it may take a lot longer to play (And Oblivion isn't a quick 15 hours or anything either, it's got lots of content) if you do everything. Also, if you do end up doing Cyberpunk, there's a lot of different endings and factions. Depending on what kind of player you are, you may want to research the "best" endings because you can easily get locked out...although if you're afraid of spoilers you can certainly go in blind. Either way I strongly suggest multiple saves spread out in case you want to go back and make different choices that can affect the story later. IMO the best way to do Cyberpunk is avoid the main story and even side stories as much as possible, knock out the little stuff like Cyberpsycho sightings, Assaults in Progress, Reported Crimes, etc...basically anything not tied to storylines. You'll amass tons of cash, xp, and then you can make a save from a safe point where you can always reload to it in case you want to try different choices in the story.
 

ACamp1900

Counting my ‘bet against ND’ winnings
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Am I the only one that HATED the Oblivion gates?? It’s like the first time in a game ever where something was so repetitive and so numerous and so annoying it impacted my entire enjoyment of the game… I don’t get how that’s never mentioned?? I always thought that was a huge vote towards Skyrim imo. I’m playing the game, focused on my task, here’s ANOTHER gate and my ocd can’t leave it and it’s just a fun vacuum
 

ulukinatme

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Am I the only one that HATED the Oblivion gates?? It’s like the first time in a game ever where something was so repetitive and so numerous and so annoying it impacted my entire enjoyment of the game… I don’t get how that’s never mentioned?? I always thought that was a huge vote towards Skyrim imo. I’m playing the game, focused on my task, here’s ANOTHER gate and my ocd can’t leave it and it’s just a fun vacuum

Yes, you were the only one.

After the initial gate I'm pretty sure I left the next one up until I finished every side quest possible. Sorry to the locals that had to deal with wandering Daedra for 100+ in game hours :laugh:
 

ACamp1900

Counting my ‘bet against ND’ winnings
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Yes, you were the only one.

After the initial gate I'm pretty sure I left the next one up until I finished every side quest possible. Sorry to the locals that had to deal with wandering Daedra for 100+ in game hours :laugh:
Always hard being the only real one, but here I stand.


The inhale i need to accurately say ‘fuck those stupid gates’… my lungs need help. Also, I remember beating oblivion and the game just,……… continued, no cut scene, no ending, just you beat the final boss and,……. Yeah, keep walking bro. That was always so odd to me. Idk I loved oblivion all told but I def have sensed a lot of nostalgia points on it with its comparison to Skyrim. I’d take the main story in Skyrim by a lot, and the side quests in oblivion but neither really stand out as a major jump on the other. Both great games but legit fuck those gates
 
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NorthDakota

Grandson of Loomis
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Always hard being the only real one, but here I stand.


The inhale i need to accurately say ‘fuck those stupid gates’… my lungs need help. Also, I remember beating oblivion and the game just,……… continued, no cut scene, no ending, just you beat the final boss and,……. Yeah, keep walking bro. That was always so odd to me. Idk I loved oblivion all told but I def have sensed a lot of nostalgia points on it with its comparison to Skyrim. I’d take the main story in Skyrim by a lot, and the side quests in oblivion but neither really stand out as a major jump on the other. Both great games but legit fuck those gates
The gates are lame but it is what it is.
 

ulukinatme

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Gates into Hell with daedra, devils, puzzles, and Mehrunes Dagon himself > 15,235 dragon fights.
Dragon fights start to get pretty repetitive after the first one. There's little else to the Skyrim main story aside from getting the Elder Scroll, and most of the side quests like the Thieves Guild pale in comparison to their Oblivion counterparts.
 

IrishSpartan

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these poor devs got so cooked by the oblivion surprize release. seems like a really beautiful game and the old Final Fantasy style turn based combat is very welcoming
Yeah and the whole dodge party mechanic makes combat never dull
 

Ian77

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Yeah and the whole dodge party mechanic makes combat never dull
I[m a couple hours in and it's pretty amazing, especially when you consider that the studio that made it only had 30 people on their team. Industry vets, to be sure (mostly ex-Ubisoft), but compare that to games that have hour long + credits.
 

IrishSpartan

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I[m a couple hours in and it's pretty amazing, especially when you consider that the studio that made it only had 30 people on their team. Industry vets, to be sure (mostly ex-Ubisoft), but compare that to games that have hour long + credits.
did you also get wrecked by that trumpet dude
 

NorthDakota

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Gates into Hell with daedra, devils, puzzles, and Mehrunes Dagon himself > 15,235 dragon fights.
Dragon fights start to get pretty repetitive after the first one. There's little else to the Skyrim main story aside from getting the Elder Scroll, and most of the side quests like the Thieves Guild pale in comparison to their Oblivion counterparts.
I agree. ES3 and 4 both were much better in quests.
 

greyhammer90

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Gates into Hell with daedra, devils, puzzles, and Mehrunes Dagon himself > 15,235 dragon fights.
Dragon fights start to get pretty repetitive after the first one. There's little else to the Skyrim main story aside from getting the Elder Scroll, and most of the side quests like the Thieves Guild pale in comparison to their Oblivion counterparts.

The Oblivion Gates suck and the dragon fights suck. Both are 9/10 ideas and 2/10 execution. The good news is that the oblivion gates stop once the main quest is done. In Skyrim I spent more time trying to avoid dragons than fighting them. I remember coming over a mountain, seeing a dragon circling in the distance and immediately seeing if I could fast travel there instead. It's not fun to fight something that flies away constantly.
 

NDVirginia19

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The Oblivion Gates suck and the dragon fights suck. Both are 9/10 ideas and 2/10 execution. The good news is that the oblivion gates stop once the main quest is done. In Skyrim I spent more time trying to avoid dragons than fighting them. I remember coming over a mountain, seeing a dragon circling in the distance and immediately seeing if I could fast travel there instead. It's not fun to fight something that flies away constantly.
I think the Dragon fight mechanic could have been great if it ever really felt worthwhile to stop and fight the dragons (i.e., dropping legendary loot or something like that), or if they made it a finite number of dragon encounters where each individual dragon was named and had a specific fighting style or something like that, and there was a main quest to hunt down and kill every main overworld dragon.
 

NorthDakota

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I think the Dragon fight mechanic could have been great if it ever really felt worthwhile to stop and fight the dragons (i.e., dropping legendary loot or something like that), or if they made it a finite number of dragon encounters where each individual dragon was named and had a specific fighting style or something like that, and there was a main quest to hunt down and kill every main overworld dragon.
Yes, much like the oblivion gates, it's more a nuisance than anything else.

My current oblivion build is pretty nasty. I'm a breton mage with decent blade skills. I'm getting kinda OP for my level (like 19?). I kill trolls in two spell hits. I destroy all everyone but bretons with magic, if I run into one I conjure minions and paralyze them with my staff and chill.

I never got into soul gems in the Elder Scrolls games. Finally doing it this time.
 

NorthDakota

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Nord-Warrior-Broadsword is the true build
That's a fine build. My chief complaint with Oblivion and Skyrim were that it made "stealth marksman" far too enticing. The stealth system should basically enrage any NPC who gets shot by a bow. Instead they look around for 2 seconds, and blame it on the wind. It should be the most difficult build to pull off instead of the easiest.

In Oblivion and Skyrim, I've done breton/mage/blade. I do have a bow for hunting game (I do a lot of alchemy so collecting meat has value)
 

dublinirish

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That's a fine build. My chief complaint with Oblivion and Skyrim were that it made "stealth marksman" far too enticing. The stealth system should basically enrage any NPC who gets shot by a bow. Instead they look around for 2 seconds, and blame it on the wind. It should be the most difficult build to pull off instead of the easiest.

In Oblivion and Skyrim, I've done breton/mage/blade. I do have a bow for hunting game (I do a lot of alchemy so collecting meat has value)
yeah stealthy archer is a problem for most RPG's to be fair. To make it properly balance out you have to restrict a players close combat abilities i would say. Like if an enemy gets into melee with you then you should be toast
 

NorthDakota

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yeah stealthy archer is a problem for most RPG's to be fair. To make it properly balance out you have to restrict a players close combat abilities i would say. Like if an enemy gets into melee with you then you should be toast
Yeah that seems like an easy fix.
 

NDVirginia19

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That's a fine build. My chief complaint with Oblivion and Skyrim were that it made "stealth marksman" far too enticing. The stealth system should basically enrage any NPC who gets shot by a bow. Instead they look around for 2 seconds, and blame it on the wind. It should be the most difficult build to pull off instead of the easiest.

In Oblivion and Skyrim, I've done breton/mage/blade. I do have a bow for hunting game (I do a lot of alchemy so collecting meat has value)
I don't think I have ever been intrigued by alchemy in any sort of fantasy RPG.
 
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